
Common use: Learning 3D, personal art, portfolio pieces
About
A set of skeletal mesh costumes based on ancient Chinese common people, with bone rigging and cloth simulations already done. This allows you to create a variety of NPCs dressed in different costumes.
Needs to be opened with Unreal Engine!
This Product is supported Metahumans male bodies:
Normal/Average
Normal/Tall
Normal/Short
Each Clothes uses a master material and a mask texture, which allow you to tweak its visual appearance in detail.
Number of Unique Meshes:22 Skeletal meshes
Vertex Count: 700 ~ 9000
Triangles Count:1300 ~ 15500
Collision: No
LODs: No
Number of LODs: 1
Rigged: Yes
Rigged to Epic or MetaHumans Skeleton: (Yes; metahuman_base_skel)
If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes
Number of Materials and Material Instances: 78
Number of Textures: 432
Texture Resolutions: 2048x2048,4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
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