Dungeon RPG Monsters Evolutions - Stylized Low Poly Animated Enemies


Common use: Learning 3D, personal art, portfolio pieces
About

Pack of 5 stylized low poly RPG monsters with 3 evolutions each (15 unique variants in total). Fully animated and game-ready. Perfect for dungeon crawlers, roguelikes, and fantasy RPGs.
Dungeon RPG Monsters Evolutions – Stylized Low Poly Animated Enemies
Bring your games to life with this pack of stylized, low poly animated monsters. Perfect for fantasy projects, RPGs, roguelikes and dungeon crawlers, this pack provides a variety of enemies ready to use into your game.
🎮 Features:
5 different enemy types
3 evolutions per monster (15 unique variants in total)
Fully animated
Stylized look for optimized performance
Game-ready models with clean topology and UVs
Animations included (customised for each type of enemy):
- Spawn
- Idle
- Walk
- Attack
- Charged attack
- Take damage
- Death
All variations of the same enemy share the same amature and animations.
🚀 Compatible with Unity and Unreal Engine and optimized for performance.
Made with: Blender
Tested on:
Unity 2021.3.22f1 (URP)
Unreal Engine 5.2
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Technical details
Number of textures: 15
Texture dimensions: 1024 x 1024px
Polygon count of Slime1: 576
Polygon count of Slime2: 1163
Polygon count of Slime3: 1966
Polygon count of Golem1: 974
Polygon count of Golem2: 1772
Polygon count of Golem3: 2690
Polygon count of Skeleton1: 2360
Polygon count of Skeleton2: 2996
Polygon count of Skeleton3: 3398
Polygon count of DarkWizard1: 1296
Polygon count of DarkWizard2: 1751
Polygon count of DarkWizard3: 2277
Polygon count of FloatingEye1: 537
Polygon count of FloatingEye2: 881
Polygon count of FloatingEye3: 1867
Minimum polygon count: 537
Maximum polygon count: 3398
Number of meshes/prefabs: 20
Rigging: Yes
Animation count: 40
Animation type list:
- Slime: spawn, idle, walk, attack, charged attack, take damage, death
- Golem: spawn, sleep pose, awake, idle, walk, attack, charged attack, take damage, death
- Skeleton: spawn, idle, walk, attack, charged attack, take damage, death
- Dark Wizard: spawn, idle, walk, attack, charged attack, take damage, death
- Floating Eye: spawn, idle, walk, attack, laser attack, laser attack (start), laser attack (loop), laser attack (finish), take damage, death
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps: Base color
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